Skip to main content

Participants

 

Neta Alexander is an Assistant Professor of Film and Media at Yale University. Her work focuses on digital culture, film and media, science and technology studies, and critical disability studies. Her recent book, Interface Frictions (Duke University Press, 2025), explores four ubiquitous interface design features—refresh, playback speed, autoplay, and Night Shift—to develop a theory of digital debility.

 

 

 

 

 

 

_____________________________

Cosima Terrasse (born 1990) is a French artist who develops participatory and process-oriented art projects for public spaces as well as theaters. After completing a master’s degree in social design at the University of Applied Arts in Vienna, she taught there as a lecturer before joining the Laokoon group, with whom she realized several highly acclaimed and internationally award-winning transmedia projects as an author and director, including on the topics of digitality, identity, and society. One of the group’s most striking projects is the artistic data doppelganger experiment Made to Measure (2021), which reached millions of viewers online and was awarded the Information is Beautiful Award 2022. At the same time, she continued to develop various works for public spaces, including the flagship project Fischelant as part of the European Capital of Culture Chemnitz, Germany 2025 and the project Gezinkte Karten (Rigged Cards) on Google Maps reviews which earned her an invitation to Vienna Art Week 2025. Other works range from cashless casinos, an artistic data experiment for CERN, Switzerland, to feminist projects on narratives of femininity between generations of women to choreographies for dogs.

_____________________________

Filmatters – the Atlas of Filmic Matter, is an online platform that enables shot-level motif searches across more than 3000 public-domain films (https://filmatters.org/). Created by Adrien Chuttarsing and Prudence Castelot, the project follows in the tradition of image atlases, which combine the collection of a large corpus of documents with the composition of visual thinking, at a time marked by increasingly close collaboration between humans and computational systems. Within their laboratory of research in Digital Art History, they work with numerous researchers and artists across Europe to develop tools and interfaces that bring together scientific research and creative practice.

Adrien Chuttarsing is an AI engineer and artist working at the intersection of machine learning and visual culture. With a passion for narratology, he designs interfaces that make it possible to visualize and analyze the deep structures of the imagination.

Prudence Castelot is a screenwriter and independent researcher in digital film history. As a co-founder of Filmatters, she oversees the projects’ theoretical framework as well as film workshops and visual/media literacy education.