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The purpose of this course is to formalize many topics and ways of thinking in computer science that are frequently discussed in rather casual terms. Taking a mathematical approach to these ideas facilitates not only communication, but also understanding (ideally). On an abstract level, this course is about how to think logically, and how to identify and analyze the important parts of a problem to yield confident, correct results. On a more technical level, this course covers a number of mathematical structures and ideas of interest that occur frequently in computer science.

Discrete mathematics has a very different feel and flavor than that of other fields such as calculus, focusing instead on conceptualizing and manipulating discrete objects. These include logical propositions, finite sets, combinations and permutations, and, at a higher level, graphs. These objects are important for modeling and analyzing real-world objects that are of interest programmatically (e.g., computation as functions, relationships as graphs, etc).

Textbook

The usual text for this course is Discrete Mathematics and Its Applications by Kenneth Rosen, the custom edition for Rutgers University. Additional notes may be made available as necessary.

Topics
  • Logic, Propositional Logic, Predicates and Quantifiers, Applications
  • Inferences, Proofs
  • Sets, Set Operations, Applications, Proofs Involving Sets
  • Induction (Strong/Weak), Proofs Involving
  • Functions, Boolean Functions, Sequences, Summations
  • Recursion
  • Cardinality
  • Algorithms, Growth and Complexity, Recursive Algorithms
  • Integers, Representation, Divisibility, Modular Arithmetic
  • Integer Algorithms
  • Primes, Greatest Common Divisor
  • Solving Congruences
  • State Machines, Turing Machines, Automata
Notes (Coming Soon)
  • Math as Art
  • Logic Primer
  • Set Primer
  • Induction Notes + Examples
  • Halting Problem Notes
  • Diagonal Slash Notes
  • Algorithm Notes
  • Diophantine Equations
  • Things Worth Knowing, Cheat Sheet